Update 1 ready to be downloaded
Lotus Infinite Challenge » Devlog
Hi there !
In this update you will find :
- new backgrounds for the road tiles
- car physic improved
- 8 road tiles :
- left curve
- right curve
- simple bridge
- simple bridge with wrecks and an ambulance
- straight road with slalom part (win 5 sec on future timer)
- straight road (base)
- straight road with logs
- straight road with a jump over fallen power poles (win 5 sec on future timer)
- no more possibilities to go off road and falling in the void, except from bridges
- new ambient skybox (night)
- car lights added :
- brake light (on while brake)
- head light (on/off with joybutton 4)
- back light (always on)
- rear light (not fully implemented)
To Do List :
- Game over (on time over) and back to menu (actually, you must quit the program with ALT+F4)
- Quit race and back to menu (same thing)
- rear lights
- rear gear / backward
- the race Timer (40 sec)
- Checkpoints (40 sec back - or more, what is better ?)
- 5 sec bonuses on slalom and jump
- back on road after falling, incindent, crash, blocked, or an on-demand key
- score on distance
- musics
- sounds
- keyboard controls
- new player cars
Files
Lotus IV Infinite Challenge.zip 137 MB
Feb 12, 2022
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Lotus Infinite Challenge
Infinite car race based on Lotus Challenge on Amiga
Status | On hold |
Author | Prehistoric Craft Studios |
Genre | Racing, Simulation, Sports |
Tags | 3D, cars, Casual, infinite-runner, Procedural Generation, Singleplayer, Unity |
More posts
- Update 7Mar 29, 2022
- Update 6Feb 18, 2022
- Update 5Feb 17, 2022
- Update 4Feb 16, 2022
- Update 3Feb 15, 2022
- Update 2Feb 14, 2022
- Update AnnouncementFeb 12, 2022
- Project LaunchedFeb 10, 2022
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